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Watford Indoor Cricket League

WICL LAWS: 2021-22 SEASON

PLEASE NOTE:

  • Games will now be played on a Tuesday evening, still starting at 7pm, 8pm or 9pm.
  • Week 1 & 2 games will be 10 overs a side to allow for teams to adapt to new laws and the new environment.
  • Our priority is the safety of all those involved. As part of our Risk Assessment, and in order to maintain our safely record, we will be introducing the following changes:
  • With the change of bounce and pace we recommend that all players adopt all the suitable safety equipment that they would use outdoors. The ball is not as hard as a normal 5.5oz Cricket ball, but could still cause injury. As with all forms of cricket, any players under 18 are legally required to bat in a helmet.
  • A further important change to the game is the lack of netting behind the bowler. The Back Wall will still count as a 6 or 4 if hit off the bat, and a single if part of overthrows - this will bring overthrows more into play. The batter will not be out if caught off the back wall.
  • Only the 2 Batters + 1 Scorer from the team batting will be allowed in the hall during play. If the Scorer is struck by the ball and stops the ball impacting the back wall no boundary will be scored. If the ball goes on to hit the wall after hitting the Scorer, the appropriate runs will be scored by the Batter.
  • Other players on the batting side/spectators will be able to observe from the other closed glass panelled doors.
  • Teams arriving before the start of the next innings will need to remain in the changing area - maps will be provided.
  • WICL consists of 2 leagues of 6 teams, referred to as the Premiership & Championship. Promotion was gained by the team winning the Championship 2019-20 season. The team finishing 6th in the Premiership has been relegated. This will be the case at the end of the 2021-22 season.

 

COVID-19 measures

  • We will operate a one-way entrance and exit system, with players arriving via the main entrance, and exiting via the Fire Escape in the hall.
  • Balls will be sanitised between each innings.
  • Any further measures from the school will be confirmed at a later date.

 

OVERVIEW

  • 20 weeks – 3 hour slot allowing 3 matches per week, commencing 5th October 2021 at 7pm, 8pm & 9pm.
  • Weeks 1-20 – Each team plays each other 2 times throughout the season – totalling 10 matches per team.
  • Teams must be at Kings Langley School 10 minutes before play for the Toss and any set-up required.
  • Each innings will consist of 11 overs or until the fall of 6 wickets.
  • Each game lasts maximum 50 minutes.
  • The 11th over in the first innings must have been completed 25 mins into the game.
  • All normal protective batting/wicket keeping equipment is required. The use of protective headgear is mandatory for all Under 18s.
  • Each team can only be represented by up to 11 players per season. Players do not need to register but any team found fielding more than 11 players in the season will have 20 points per match deducted from those games fielding the extra players.
  • Players can only represent 1 team within each division per season. Teams fielding players who have already played for a different team within the same division will have 20 points per match deducted from those games.
  • Teams playing in first game of the evening are expected to assist with setting up the hall for play.
  • The team losing the 3rd game of the evening is expected to pack away the equipment.

 

RULES AND REGULATIONS

UMPIRES: WICL will provide an umpire unless otherwise notified. There is no Square Leg Umpire.

 

LAWS: The Laws of Cricket apply with exception of the following playing regulations.

  1. Teams shall consist of six players each match.
  2. Each match shall consist of one innings per team.
  3. Each innings shall consist of a maximum of 11 six ball overs.
  4. No more than 3 overs per bowler.
  5. 2 batsmen shall be at the wicket at all times. In the event of a team losing 5 wickets within the permitted 11 overs, the last man shall continue batting with the fifth man out remaining at the wicket as a non-striker. If the non-striking batter is run out then the innings ends. If a team does not have a full team of 6 players the ‘last man standing’ will be the 4th man out.
  6. Batsmen retire when reaching or passing a personal total of 25. A retired batter may return on the departure of the fifth batter. Retired batsmen must return in order of their retirement. A returning batter must retire when scoring a further 25 runs – returning repeatedly if time/deliveries allow.
  7. NO BALL: i) If the ball passes or would have passed above shoulder height of the batter standing upright at the crease, whether bounced or not, it shall be called a No Ball. ii) If the ball pitches short of the centre of the wicket (indicated by the centre line of the basketball court), a No Ball will be called. No Balls will count 4 runs and no extra ball until the 11th over of the innings when 1 run will be scored and an extra ball bowled. The batter can still score from a No Ball.
  8. A Leg-Side Wide will be called if passing behind the batter on the leg side at a distance of 12 inches (30cm) or greater from the leg stump. 4 runs will be awarded to the batting side. No extra ball will be bowled. In the final over of each innings 1 run will be awarded and an extra ball will be bowled. If the Umpire considers the bowler to be purposefully bowling a “negative line”, in accordance to Law 25.1, the umpire will return to the stricter interpretation of the rule for the matches remaining deliveries from the bowler in question: any leg side delivery will be judged a Wide and 4 runs will be awarded. Both sides will be informed of this decision immediately.
  9. Off-side Wide will be called if bowled more than the standard 85cm of the Inner Wide markers on a standard wicket. 4 runs will be awarded to the batting side. No extra ball will be bowled. In the final over of each innings 1 run will be awarded and an extra ball will be bowled.
  10. For each Over not completed within 25 minutes of 1st innings a penalty of 12 runs will be added to the batting team. This must be agreed between the teams and the umpires immediately at the completion of the innings. Only exceptional circumstances such as player injury will be considered as good reason for the over running of an innings.
  11. Teams must be present 10 minutes before the start time for the match, if a team is not present they will forfeit the toss. If a team is not present at the start time for the match they will forfeit an over of their batting innings for every 2 minutes past that time that the match has not started. Any individual player arriving after 7.10pm, 8.05pm or 9.00pm accordingly must join at the end of the batting order and can only take to the field between overs.
  12. Teams failing to play a fixture will be deducted 10 points. Teams unable to play due to opposition forfeiting will receive 10 points.
  13. As this is the first season at the new venue, WICL will review the average runs scored per game, and reserve the right to change the Batting Points system for the 2nd half of the season - in either direction, for both divisions.

 

RESULTS AND POINTS:

A maximum of 20 points is available per game.

Win = 10 points

Tie = 5 points

 

BONUS POINTS - 1ST HALF OF THE SEASON:

BATTING:

120 – 129 runs = 1 point

130 – 139 runs = 2 points

140 – 149 runs = 3 points

150 – 159 runs = 4 points

160 + runs = 5 points

 

BOWLING:

2 wickets = 1 point

3 wickets = 2 points

4 wickets = 3 points

5 wickets = 4 points

6 wickets = 5 points

 

DISCIPLINE:

Yellow Cards = -2 Points

Red Cards = -5 Points

Time-wasting = -2 Points

 

SCORING:

  1. A ball struck to hit the back wall behind the bowler without touching the floor shall count 6 runs. If the ball hits any other wall or ceiling before hitting the back wall the batter will score 6 runs. If however, the ball touches the floor before hitting the back wall it shall count 4 runs. The ball is out of play once it has touched the back wall, unless an over-throw.
  2. A ball struck to hit one or more walls, shall count as 1 run per wall struck. If the ball then hits the back wall (without being an over-throw by the fielding team) the batter will score 4 runs, despite impacting any other wall. If the ball is struck to hit a wall, and the batter is then caught or run out, 1 run shall be scored per wall hit. Hitting the ceiling does not count as a run. The batter can be caught off the ceiling.
  3. Hitting the same wall repeatedly only scores 1 run - unless an over-throw.
  4. 2 runs shall be scored if the batsmen complete a 'run' between the wickets. If the ball also hits a wall, an additional run will be added per wall impacted.
  5. BYES count as 1 extra if the ball hits a wall.
  6. 2 BYES or LEG BYES shall be scored if the batsmen complete a run without the ball hitting a wall.
  7. NO BALLS. A No Ball will be called if pitching shorter than half way down the wicket, or by the normal. From a No Ball struck by the batter runs shall be scored as for a normal delivery plus penalty addition of 4 NO BALL extras. These runs are accredited to the striker. If the batsmen do not run and the ball does not touch any wall or ceiling, it will be 4 NO BALL extras.
  8. From a NO BALL not struck by the batter, scoring regulations as in e) and f) apply. If the batter does not run and the ball does not touch a wall or ceiling, it will be 4 NO BALL extras.
  9. WIDES – If a WIDE is called, 4 runs shall be added to EXTRAS. If the ball goes on to hit any wall, then 1 run per wall shall be credited under EXTRAS. 2 additional runs shall be credited every time the batter completes a run between the wickets.
  10. If a WIDE is called that does not hit any wall, 2 runs shall to credited under EXTRAS for every run completed (in addition to the penalty addition) if the batter do not run, 4 runs for the PENALTY shall be credited under EXTRAS.
  11. An OVERTHROW hitting any wall including the back wall, shall count as 1 run per impact to the batter or the total of EXTRAS as appropriate.
  12. If a batter is caught off the walls 1 run will be awarded per wall hit - with exception on the back wall.
  13. If the ball becomes lodged in, or behind any obstacle, the umpire shall call and signal DEAD BALL. The delivery will be retaken with batsmen returning to their original ends. No runs will be awarded unless the delivery required any Penalty runs.

 

DISMISSAL:

Apart from the normal methods of dismissal contained in the LAWS OF CRICKET the following variations shall apply:

  1. The batter shall be caught by a fielder after the ball has hit any wall or the ceiling provided the ball has not touched the floor or the back wall - the batter can not be caught off the back wall.
  2. The last not-out batter shall be given out if the non-striker running with him is given out.
  3. The batter or the non-striker shall be given not-out if the ball rebounds from a wall and hits either wicket without being touched by a fielder.
  4. If the fielding team is touching the back wall whilst taking a catch the batter will be dismissed unless the ball goes on to touch the back wall.

 

PLAYERS:

  • Each team field up to 6 players in each game.
  • Runners/substitutes are not allowed.
  • Players can only play for one team in each division per season.
  • Each team can only field up to 11 players per season.
  • Players names must be recorded clearly on score sheets.

 

PLEASE NOTE

  1. Each match costs £34 per team.
  2. Failure to pay in advance will lead to forfeiting any points scored in that weeks match. The opposition score will not be affected.
  3. Each team must pay an initial registration fee of £40, followed by 2 amounts of £170.00 by 28.09.21 and 28.12.21.
  4. All games must be played. If a fixture is missed you will be charged full amount of £68 will be charged. The team that has no opponent will have use of the facilities for 1 hour.
  5. Balls must be returned to WICL umpire at end of match. If a ball is lost during the game a replacement ball will be selected by the umpire.

 

TIME-WASTING

  • Upon a batter being dismissed or retiring, the next batter must be ready to take to the field, and taking guard within 90 seconds (or in position for the next ball to be bowled if at the non-strikers end).
  • The umpire will have a stopwatch timing this. If the 90 seconds elapses and the batter is not ready, he will be ‘timed-out’, losing his wicket without facing. If this happens and the next batter is also not ready, they too will be dismissed, and so on. This will also be the case if a batter is returning after a previous retirement. Teams are advised to bring with them enough batting kit for all 6 players and not to share equipment.
  • Each match must be completed within 50 minutes. During the match, all measures must be taken to avoid time-wasting: overs must be bowled quickly; teams must not talk with/consult scorer and/or other off field observers more than once per over. If the umpire considers that either team is ‘time-wasting’ a warning will be issued to the captain of either/both teams. If the issue persists and further warnings are issued by the umpire, 2 points will be deducted from the teams league points tally per warning.

 

DISCIPLINE

  • To ensure the  ‘Spirit of the game’, we shall be continuing the system of Yellow & Red cards. The umpires word is final. Any further questioning should be made to the organisers after the game via email.
  • Behaviour deemed as unsuitable such as: crowding the umpire, persistently questioning a decision in what is deemed to be an aggressive manor, confrontation with umpire, opposition or supporters, deliberate bowling of bouncers/beamers, aggressive sledging, physical contact with opposition, etc. will cause issuing of Yellow or Red cards by the umpire.
  • Please note: Run out decisions at the batter’s end will be made according to the judgement and angle achievable by the sole umpire at the non-strikers end. It is understood that the correct decision can sometimes be hard to judge. As in all forms of cricket, the umpire has the right to give the benefit of the doubt to the batter. We ask that captains speak with their team before the season to confirm that this is the case, and that descent will end up with disciplinary measures.
  • YELLOW CARD: If the umpire, or other WICL official present at the match, deems the behaviour of an individual, or individuals, as unsuitable for the friendly nature of WICL, the player in question will be disciplined as follows:
  • FIELDING/BOWLING: A player will be sent off for 2 full overs (12 balls). If the player is bowling, the over will be suspended until the player returns, at which point they can complete the over. The batsmen will change ends as if the over were completed.
  • If the bowler is bowling overs 10 or 11, the fielding team will nominate a bowler, who has not already bowled 3 complete overs, to complete the over. If no bowler is available to complete the over, 6 runs will be awarded to the batting side (not player) per ball unbowled and the innings will conclude.
  • If the wicket-keeper is sent off, the wicket keeping equipment will need to be passed to another player on the field. The returning wicket-keeper will no longer be able to assume the keeping position due to time constraints - they will now be on the field as a fielder/bowler. A maximum of 90 seconds is allowed for this to happen.
  • BATTING: Either batsmen can be issued a Yellow Card. The player will be sent off for at least 2 full overs (12 balls). Only after 12 balls have been bowled can the batter in question return, either after a wicket falls, or an existing batter retires having scored 25 runs. If the card is issued within overs 10 or 11, the batter may not return to the wicket. The team will then continue with Last-Man-Standing as if playing with 5 players.
  • Any player sent off during overs 10 & 11 of the first innings (fielding or batting) will not be allowed to take to the field until the total number of 12 deliveries have been completed from the point of incident through the 2nd innings. The player may then take to the field with consent from the umpire.
  • 2 Points will be deducted from the teams league tally per Yellow Card issued.
  • RED CARD: If a player is issued with a second Yellow Card in one game, either innings, they will be sent of the field of play and will take no further part in that match. They will also face a 1 match ban.
  • For more serious offenses such as actual violence or other intimidating behaviour, the player will be sent off without prior warning and will face a 3 match ban. We are confident that this will not happen.
  • 5 Points will be deducted from the teams league tally per Red Card issued.